AI Insights · Timothy · July 2022
Top 5 io Games in Bulgaria Q2 2022: Performance Overview
Discover the performance trends of the top 5 io games on a unified platform in Bulgaria during Q2 2022, including weekly downloads, revenue, and active user metrics.
During the second quarter of 2022, the top 5 io games on a unified platform in Bulgaria demonstrated varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:
Snake.io - Fun Online Snake from Kooapps saw fluctuations in weekly downloads, starting at 3.3K in late March and peaking at 3.7K in early April before dipping to around 1.8K in early May. Downloads rebounded to end the quarter at approximately 3.1K. The weekly revenue for this game showed a steady increase, reaching a peak of $23 in late April and $22 in late June. Active users exhibited a slight decline from 23.8K to 17.6K in early May, followed by a recovery to around 20.8K by the end of June.
Hole.io by Voodoo experienced a notable drop in weekly downloads from 7.5K in late March to around 1.2K by late April. However, the game saw an upward trend in May, reaching around 2.7K in early June, and ending the quarter at about 1.9K. Revenue varied, peaking at $28 in mid-April and $20 in mid-June. Active users also declined from 29.8K in late March to 10.9K by the end of June.
slither.io from Lowtech Studios LLC showed consistent weekly downloads, starting at 1.3K in late March and reaching a peak of 2.1K in mid-April. Downloads then gradually declined to around 1.0K by late June. Active users increased from 10.8K in late March to a peak of 14.3K in late April, followed by a decline to approximately 10.1K by the end of June. The game had an initial revenue of $34 at the end of March but showed no revenue for the remainder of the quarter.
Country Balls Io: Battle Arena by MAD PIXEL saw a dramatic spike in weekly downloads, rising from 813 in late March to a peak of 2.5K in mid-May. Downloads then dropped to around 500 by the end of June. Active users followed a similar trend, starting at 1.2K and peaking at 3.7K in mid-May, before decreasing to around 1.1K by the end of June.
State.io - Conquer the World from AI Games FZ maintained relatively stable weekly downloads, starting at 990 in late March and ending the quarter at 1.1K. The game experienced a slight increase in revenue, peaking at $13 in late June. Active users showed a small decline from 4.5K in late March to around 4.2K by mid-June, ending at 4.2K in late June.
These insights highlight the dynamic nature of the io game market in Bulgaria during Q2 2022. For more detailed analytics and trends, visit Sensor Tower.